Build an Application
This section describes how to build an RVBuilder project in VS Code. It covers the available build methods, where the build output is displayed, and where the generated artifacts are located for single-core and multi-core Andes RISC-V targets.
Build Methods
With the project selected in the Explorer view, use either of the following ways to initiate the build process of an RVBuilder project.
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On the project's Settings page, click "Build" in the upper-right corner.

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On the project's drop-down menu, click "RVBuilder: Build Project".

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On the Explorer view title menu, click
(RVBuilder: Build Project).

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In the command palette (opened using the keyboard F1 or Ctrl+Shift+P), run the "RVBuilder: Build Project" command.

Note
If you use a self-defined tasks.json for an RVBuilder project, start the build process using the “Tasks: Run Task” command from the command palette. This invokes VS Code’s native task runner to execute the build task defined in tasks.json.
Build Output
The build process and result are displayed in the Terminal view.

Build Artifacts
The build artifacts are generated in the following locations:
- Program executable (
.adx) and object files:${PROJECT}/[Debug|Release] - Binutils outputs (e.g.
.bin):${PROJECT}/[Debug|Release]/output.
